Storm the Castle Gate!!!

The one thing many of you don’t know about the PAPA facility is that in addition to pinball, we have a large array of swords, armor, and assorted weaponry in the back room. During the Winter months and other non-tournament portions of the year, we are frequently sieged by our neighboring suburbs and must defend our honor and pinball homeland. Whether we’re dodging regimens of archers firing shooter rods or traversing moats of burning novus, the skirmishes are always fierce.

During this filming session, Bowen dons his chainmail and leads the troops into battle against the King of Payne.

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E-mail us or leave a comment with the videos you would like to see Bowen make.

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Comments

  1. Herg

    Thanks for these videos. They’re amazing to watch, and I’m learning a lot. Mainly that I can’t aim, and I let the ball get out control way too often.

    I’m really looking forward to the TZ video, and I would love to see MB and TOTAN, but anything is great.

  2. Very nice video once again, although I was surprised you didn’t mention anything about stacking hurry ups and getting big points that way.

    And predefined Merlin’s Magic awards in Tournament Mode are quite interesting too. No “light trolls” there as you saw. 🙂

  3. JWS

    These videos really are great. I have watched each one a dozen times already. It is the next best thing to playing. Thanks to Bowen and everyone producing these. If I can’t go out and play, at least I can review the game tapes and learn from an expert. Putting them all on a CD is awesome; please keep them coming. These and the TourneyCam videos are really making world class pinball accessible to new players and those looking to improve their understanding and skill. I would love to see…..MORE!

  4. Bowen

    Simpson, eh? Is he one of those slugabeds from Sector 7G?

    We plan to do videos for Simpsons and Monster Bash. TOTAN is less likely because it has two severe high-scoring strategies that effectively “break” the game for competition play. A video for TOTAN might demonstrate these exploits but would less likely be about playing the game well.

    Thanks for the kind words and keep playing. One general idea worth exploring is that any time you make a shot, you want to be able to explain why you did it. If you can’t explain it, it was a bad shot.

  5. Kevin

    Hey this video is a month old according to Vimeo, you’ve been holding out on us!

    A video for the Addams Family would be awesome of course, and I second the Twilight Zone request.

    These videos have really helped to improve my pinball skills, thanks so much. Pinball 202 DVD?

  6. Bowen

    Olli: You’re right, I prefer not to talk about the “monster hurry up” strategy in video because it’s not really all that interesting to play or watch, and I prefer to discuss what I’m actually doing on the game. Still, it’s possible to earn huge points that way, essentially just playing ramps back and forth (or left ramp only) until the hurry up value is too large to pass up.

    Kevin — you may get your wises on those games, and we have no intent on infringing the Elwins’ fine work. Without their help, the PAPA cameras would not exist.

  7. Herg

    I thought that may be the case with TOTAN, and I was curious about how a good player would “break” the game. I’m assuming you spin the lamp to max, then pound on the orbs to increase the multiplier.

  8. Bowen

    Nope, that’s actually the way NOT to break the game (on TOTAN). These are the ways to break the game:

    1) Get into Genie Battle, don’t lose, and don’t win. Every shot during Genie Battle is worth points, so the longer you make it go, the more you get, with no limit.

    2) Play for Harem Multiball, avoiding everything else in the game. During Harem, bumpers add 5k to the Harem value, with no maximum, and the value carries over from multiball to multiball during the same turn. It is possible to get the Harem value over 1 million. Per switch. During a multiball.

    3) Play for Harem AND Genie Battle at the same time. It is possible but difficult to do this, but if you do, you get the ridiculous benefits of #1 and #2 at the same time, and it is actually possible to roll the machine over (10 billion) by refusing to end Genie Battle and continue raising the Harem value with bumpers.

    Any of these are killers to using a game in competition, and #2 was used many times over at Pinburgh 2002, the last major tournament to feature TOTAN.

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