Northwest Pinball Championships 2012 – Finals – Attack from Mars

As part of the 2012 PAPA Circuit, we will be showing all three games from the NWPC Finals on the PAPA Blog. The following is game 1 of 3.

Live commentary was provided courtesy of Geek Gamer TV.

The next event on the 2012 PAPA Circuit is California Extreme held July 28-29. Find out more information here!


  1. Winball Pizard
    July 16, 2012 at 12:51 am

    Awww yeaaaa! I’ve been looking forward to seeing the other 2 vids!

  2. Womble
    July 16, 2012 at 5:40 am

    Is the 2600 game “Atlantis”?

  3. Raymond
    July 16, 2012 at 6:44 am

    Anyone have any idea what that giant 3 was?!

  4. Nob
    July 16, 2012 at 9:32 am

    The audio seems to be off, which is quite distracting €” any chance to sync that and reupload?

    1. MHS
      July 16, 2012 at 9:39 pm

      working on it. May take a day or few, but I’ll track down the problem and re-upload.

  5. Gregg
    July 16, 2012 at 6:50 pm

    Quoted from Torbjörn Molander’s website, the section on cows and easter eggs

    At very rare occasions one of the saucers in Saucer Attack Video mode will be replaced with the number 3. The smart bomb (see below) has no effect on the “3” and nothing happens when it reaches the ground, it just disappears below the horizon. The programmers added this easter egg as a “homage” to a bug in the ST:TNG video mode which replaces the items in the tunnels with a “3”.

  6. soren
    July 17, 2012 at 3:29 am

    Scared Stiff also has a “3” that serves as a rare gimmick. On this game, however, it offers a potential reward.

  7. July 17, 2012 at 7:12 pm

    AFM Rules Question: In the software versions of the game on which I have played, the video mode is not available until after you have collected “Super Jets”.

    I noticed this also happened twice in this video. It this true in this deterministic version of the software?

    PAPA rules question: Now that “the research” has been done, has PAPA, and for that matter other tournaments, considered making the delay clock two minutes? Currently the PAPA rules have the delay clock at 30 seconds.

    The 30 second delay can bring a new (sort of) strategy into what you do as you are losing your ball. Unscrupulous players may be tilting more vigorously to get that tilt bob moving for the next player, but not enough to slam tilt or tilt the other player’s ball. Could that be called as a “resolution of a temporary inconvenience”? (Part IX., Sec 5.)

    I guess rage tilting won’t be just for that extra G-R-E-E-D letter anymore.

  8. mhs
    July 17, 2012 at 7:54 pm

    I would rule that waiting for a tilt to settle would be classified as waiting for a temporary inconvenience which is covered under Player Conduct section 5. The section for keeping a ball in the shooter lane relates to a ball that would fly there during multiball in a game like split second that has no autoplunge.

    If a player is clearly waiting for a tilt to settle, he or she is within the rules and won’t be rushed.

  9. July 17, 2012 at 9:52 pm

    Yes, I had the wrong interpretation of what it took to get Video Mode active. Steve is right. I guess I just associated them because you end up getting Super Jets a lot during multiball.

    Rage tilt for GREED all day! (Wait, no.)

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