As the Replay Foundation team (those guys who run PAPA events and projects) wind down from a three week rush between Pinburgh, MPE, and PAX East, we figured our viewers deserve an update on all (well, most) of the projects currently ongoing down at headquarters.
Some of you may have already noticed our team’s work schedules revolve around our major events, which means a lot of the website content during the year fluctuates between a steady stream and non-existent. When we transitioned over to our new website, one of the features we’re most looking forward to implementing is scheduled content, such as releasing gameplay videos every Wednesday. This type of scheduling helps to balance out what gets released when and keeps the site from becoming too stagnant during especially busy periods of manual labor around Headquarters or heavy travel around the country. In theory, the idea is great, but in practice, we’re still getting used to it. You may have noticed a dearth of videos recently, which was caused by Pinburgh labor, behind-the-scenes website work, Circuit broadcasts, a pinball speech at PAX, a 7000 mile road trip across the country, and other unannounced projects. The good news for viewers is now that the backlog of those issues are mainly over, the release schedule will pick up again soon. We hope to build enough video content over the summer months to help us make it through the August rush, and then at that point, the following Winter should provide us enough time to film and edit enough videos to stay on a steady schedule into the future.
A lot of what is written above applies to the tutorial videos, although there is one massive difference. The gameplay videos are all played and narrated by local staff, while the tutorials are primarily narrated by Bowen, who lives hundreds of miles away. Staff still does the filming and editing on the tutorials, which allows us to occasionally create a backlog by filming a number of them at once, resulting in a more normal release schedule, but in the end, we are still dependent on the travel schedule and volunteer effort of someone who is not an employee. The best we can say with regard to upcoming tutorial videos is they will be made available when we have the opportunity to create more.
The PAPAtv Roadshow fell off schedule after episode three due to many of the issues listed above, but it will be returning soon with episodes four and five to finish the inaugural season. Details of season 2 will be posted when we have them. We look forward to continuing this project long into the future.
Some of you may have noticed the PAPA calendar is fairly empty at the moment; this is because we are working on implementing a public calendar, which will give you the opportunity to add your own league updates and events to our schedule and website. Any pinballer who wishes to promote a tournament, league, or event will no longer require PAPA staff to create the posts for them or add their events, eliminating as many bottlenecks in the process as possible. We hope you will take advantage of this new feature when it becomes available. Viewers will also have the option of subscribing to specific aspects of the calendar and receiving updates.
A great deal of additional website work has been done that will be offered to the public in the near future. The new PAPA site will be reaching version 2.0 in beta soon and, when released, will include updates to many popular features as well as become fully mobile compliant for those of you who visit on your phones and tablets. We also will be simplifying our navigation structure to make things easier to find. Be sure to update your content links when the update arrives. We expect the new website to continue to grow and improve with time, and we will do our best to keep you updated on what all we have planned.
PAPA 17 World Championships:
PAPA 17 is scheduled for August 14-17, 2014, and games are already in motion down at Headquarters in preparation. We listened to your feedback after PAPA 16 and will be making several adjustments to continue improving the event. Please don’t ever hesitate to contact us with your input.
The process of creating kickstarter discs has been only slightly less frustrating than the creation of the actual broadcast booth. The good news is we are going to make this delay right with our backers. The first test disc with reasonable results has officially been burnt. While it still requires a bit more testing, we are hopeful this master will be sent off for duplication very soon. As supporters of our efforts, and as the final major remaining piece of our kickstarter rewards, you will be rewarded for your patience. Stick with us on this one.
Thanks for listening,